Wednesday, September 28, 2011

Gettin' Paid While Minin'

I kinda like the idea of finding money while mining.

So now you get paid while mining. It's on a chance basis. Here's the set I've laid out for our server. The "chance" is out of 100:

   STONE:
        - drop: MONEY
          quantity: 1-3
          chance: 2
    DIRT:
        - drop: MONEY
          quantity: 1-2
          chance: 1
    GRAVEL:
        - drop: MONEY
          quantity: 1-3
          chance: 1
    SAND:
        - drop: MONEY
          quantity: 1-2
          chance: 1
    COAL_ORE:
        - drop: MONEY
          quantity: 2-3
          chance: 5
    IRON_ORE:
        - drop: MONEY
          quantity: 3-4
          chance: 10
    GOLD_ORE:
        - drop: MONEY
          quantity: 4-5
          chance: 20
    DIAMOND_ORE:
        - drop: MONEY
          quantity: 5-10
          chance: 30

So have fun making a little extra cash! This stuff is always subject to change on a whim of mine. It's not really "necessary", but I have fun messing with the values.

EDIT: also forgot to mention that everyone should have the /bal lookup now for faster lookup of your balance. Since I didn't want the console to spam you constantly every time you got paid, I took the message off. So you get paid "silently". To quickly check your balance, use /bal. (/money is still there as well)

Tuesday, September 27, 2011

Some Nerd News related to Minecraft

So, the Scrolls case is going to court. Dumb. http://www.pcgamer.com/2011/09/27/mojang-vs-bethesda-scrolls-battle-heading-to-court/

In fun news, there will be item repairing and animal breeding in 1.9! The pre-release of 1.9 comes out this week.  http://twitter.com/#!/notch

Other Drops

Been playing around with the OtherDrops plugin and quantities. Trying out the "dropping money" mechanic of it.

Right now I have it to where breaking stone blocks has a 2 out of 100 chance of dropping 1 dollar.

Interesting, I know.

Thursday, September 22, 2011

New Quantities in the AdminShop and Mob Drops info


Added some new quantities to the AdminShop.
Added buying and selling of Ender Pearls, since at the moment I'm unable to change what Enderman drop.
All mobs drop (with about a 60% chance) 1 gold ingot. This translates to roughly the same worth they had when they gave their killer currency. Ghasts drop, with a better chance, 1-3 diamond.
Also, this negates the problem with mobs giving their killer money when killed with a bow and arrow. Now they drop these items regardless of how they die. With a chance, of course.

Recommended Build

As of today, we are officially on the Recommended Build of Bukkit. And it's going to stay that way.

This version comes along with a word of warning too:

"Remember that if you are planning to create a new world for 1.8, that you will will most likely have to do so for 1.9 as well."

Well, lovely, right?

Wednesday, September 21, 2011

Tuesday, September 20, 2011

Server Updates - No Errors!


Today was the first day in quite a while that I started the server and there were 0 errors. Thanks Bukkit!

Also, finally got money working right. Had to update the ChestChops plugin to work with 1.8 and iConomy 6.

The way to check your balance is no longer "/bal", it is just "/money"

I got rid of the weird plugin that was showing what world you were in when you chat. It was too messy and spammy looking.

I re-instituted the plugin "OtherDrops" for fixing of breaking boats, bookshelves, glass blocks, and stairs.

We are almost back to normal again.

Now, if you ever see me post anything about not using the Recommended Build of Bukkit, or at least ones that are reportedly very stable, you can e-slap me.

I'll have the BigBrother plugin plugged in again soon, so I can rollback on specific areas of the map again. It's actually going to be called something else when it is updated. It's glitchy with 1.8, so I haven't reinstated it yet.

If anyone runs into anything weird, or if there is something that is bothering you, let me know, and I'll see what I can do.

Monday, September 19, 2011

STABLE! A few new things.

Alright everyone. I've finally gotten the server running STEADY. There was some horrible chunk corruption causing some horrible lag for everyone. I've updated a number of things. We are on a new economy system, but I was able to save how much money each of you have, so no worries there. I had to rollback the main world (called just "world") back a few days. If any of you have done a lot of work in the past few days on the main world, then let me know, and we can get together and copy/paste it into the rolled back world. I still have that backup. We now how the ability to set multiple homes. To do this, the command is "/sethome (name)" whenever you type /home from now on it will bring up a list of your homes. Also, vote works again.
So a few plugins updated an don't work anymore. Sad, I know. The only one you'll probably notice is the 'vote' plugin. Oye, never EVER again with the dev builds of bukkit. From now on, if there's a big update to Minecraft, we're staying in the Recommended Build until the cows come home (ie, the new RB)

Sunday, September 18, 2011

Server will be down for a bit.

EDIT:

Okay we're back.

Saturday, September 17, 2011

We're back

Server may be down...

Looks like I can't connect from work right now. I'm guessing the power flickered at my house with all the lightning.

Sorry folks! We'll be back up in a bit. Maybe an hour or so.

I will get a battery backup for my computer soon so we won't have this issue.

Friday, September 16, 2011

Updated... again

We have to be getting close the Recommended Buid of Bukkit. I'm excited!

The door and trapdoor glitches should be... better now. And I think there was a chest fix too. Word!

Thursday, September 15, 2011

Dynamic Map of the Server

http://manateeserver.servebeer.com:8123/

here you will find our real time map!

You can also find the link in the sidebar ---->

We're back

But who knows for how long...

EDIT: Looks to be fairly stable. Lets have fun.
Server is currently down. Build is just too unstable. I will know for the future to go ahead and just wait for the recommended build of bukkit every time before instituting it. Because now... we may need to be down until that build comes out.
Added link to the Minecraft ID list tool over there -->

Slamworld and some useful links

The new world for our server is called "Slamworld".

I've set up the warp - to enter the new 1.8 world, use the command: "/warp slamworld"

Remember that we're still running the experimental version of Bukkit for 1.8 support, so there are still a lot of bugs, but they are slowly weeding them out.

If you're interested, you can keep abreast of how the new Recommended Build of Bukkit is coming along by following this link: http://ci.bukkit.org/job/dev-CraftBukkit/changes

That shows you step by step updates of what's been fixed so far.

You can also follow bukkit updates on Twitter like I do @Craftbukkit

For updates on Minecraft itself, right down to the moment changes are made, follow the whole Mojang Team through this link: http://twitter.com/#!/MinecraftImages/mojang-team

Notices

A few notices for us, the people who insist on using experimental bukkit builds:

Minecraft updated today to 1.8.1 and took out the horrible "over-filling a chest gives you the dirt-screen kick" bug. So that wasn't bukkits fault after all.

I've taken out the Creeper Heal plugin for stability's sake. It's broken with 1.8. At least until the plugin itself is updated.